Plugin Development
From UBot Studio
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(Created page with "== Getting Started == == Plugin Interfaces == === IUBotCommand === <syntaxhighlight lang="csharp"> public interface IUBotCommand { string CommandName { get; } strin...") |
Revision as of 16:31, 15 October 2012
Contents |
Getting Started
Plugin Interfaces
IUBotCommand
public interface IUBotCommand { string CommandName { get; } string Category { get; } IEnumerable<UBotParameterDefinition> ParameterDefinitions { get; } void Execute(IUBotStudio ubotStudio, Dictionary<string, string> parameters); bool IsContainer { get; } }
IUBotFunction
public interface IUBotFunction { string FunctionName { get; } object ReturnValue { get; } UBotType ReturnValueType { get; } string Category { get; } IEnumerable<UBotParameterDefinition> ParameterDefinitions { get; } void Execute(IUBotStudio ubotStudio, Dictionary<string, string> parameters); }
IUBotStudio
public interface IUBotStudio { void RunScript(string script); void ChangeUserInterface(string name); IUBotCommand ContainerParent { get; set; } void RunContainerCommands(); void SetVariable(string variableName, string value); void SetList(string listName, List<string> value); void SetTable(string tableName, string[,] value); string GetVariable(string variableName); List<string> GetList(string listName); string[,] GetTable(string tableName); }
IEventEnabled
public interface IEventEnabled { void StartEventListener(); void StopEventListener(); }
IWizardEnabled
public interface IWizardEnabled { IWizard GenerateWizard(); }
IWizard
public interface IWizard { Window WizardWindow { get; } Dictionary<string, string> WizardValues { get; } }
UBotParameterDefinition
public class UBotParameterDefinition { public string Name { get; private set; } public UBotType Type { get; private set; } public IEnumerable<string> Options { get; set; } public object DefaultValue { get; set; } public UBotParameterDefinition(string name, UBotType type) { Name = name; Type = type; } }
UBotType
public enum UBotType { String, UBotVariable, UBotList, UBotTable }